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Club tournament formats, explained

Five formats cover almost every recreational racket-sport evening — tennis, padel, pickleball, badminton, squash and table tennis alike. Here is what each one is, when to pick it, and how Turnale runs it: what the draw guarantees, what happens with odd numbers, and how the winner is decided.

Jump to: Americano · Mexicano · Round robin · Groups + playoff · Knockout

Social rotating doubles

Americano

Americano is rotating doubles: your partner changes every round, you collect points as an individual, and everyone plays with and against everyone. The social format.

The club-night default: a social evening where everyone wants several different matches, nobody gets knocked out, and who you play with matters more than the trophy.

Doubles, from eight players up — the count doesn't have to divide by four. 12 players on 3 courts fill two hours with 5 rounds and every court busy.

How Turnale runs it
  • Partners rotate every round, opponents spread across the field, and repeats happen only when the numbers force them.
  • Nobody sits out twice before everyone has sat out once.
  • When the list has genders, both teams in a match are built alike wherever the field allows — a mixed pair against a mixed pair — and the draw reports how many matches can be even rather than shuffling people to hide it.
  • Levels are optional and any scale works; rate only the players you're sure about — anyone unrated counts as an average player, never the weakest.

How you win: Most points wins. You collect them as an individual, whoever you partnered — so one strong round never decides the evening.

Run a padel americano for 12 players on 3 courts, 18:00–20:00.
Competitive rotating doubles

Mexicano

Mexicano is americano with matchmaking: each round is paired from the current standings (1st & 4th vs 2nd & 3rd), so matches stay close all evening.

A competitive evening that should stay social: results decide who meets whom, so blowouts fade after a round or two and everyone ends up in close matches.

The same shape as an americano — doubles, any count, the courts you have. It gets better the more rounds you play, because the standings get more to say.

How Turnale runs it
  • Each new round is paired from the live standings the moment the previous one finishes: 1st & 4th against 2nd & 3rd within each group of four.
  • Future rounds can't be listed in advance — they depend on results — so the tournament page shows them as placeholders with estimated times until they're paired.
  • Nobody sits out twice before everyone has sat out once.

How you win: Most points wins, collected as an individual — same scoring as americano, different matchmaking.

Set up a mexicano for 16 tonight, 4 courts, two hours.
Everyone plays everyone

Round robin

Round robin: everyone plays everyone, most wins take it. Predictable schedule, nobody is eliminated.

A small field that wants a clear, predictable schedule — league feeling, every match counts, nobody eliminated.

Singles or fixed pairs. Every entrant plays every other, so it suits small fields: 6 entrants means 5 matches each — worth counting the court time before committing.

How Turnale runs it
  • Scores are set scores (6-4 3-6 10-7), sized to the sport's defaults.
  • Walkovers and retirements are recorded as exactly that, and the games people actually played still count towards the standings.

How you win: Most match wins takes it; a two-way tie goes to the head-to-head result, with sets and games behind it.

Round robin for 6 singles players, 2 courts, Saturday morning.
Groups, then finals

Groups + playoff

Groups + playoff: round-robin groups first, then the best of each group advance to a knockout. Everyone gets several matches AND there is a real final.

A bigger field and the wish for a real final: everyone gets several matches, and the evening still ends with a winner on court.

From about eight entrants up, singles or fixed pairs. Groups are sized to your courts and time; the best of each group cross into a knockout.

How Turnale runs it
  • Group placings are decided round-robin style, then the playoff bracket is seeded from them.
  • Walkovers and retirements are recorded as exactly that, and the games people actually played still count towards the standings.

How you win: Top your group to reach the playoff; the bracket decides the placings from there.

16 players, groups then playoff, we need a winner by 16:00.
Straight elimination

Knockout

Knockout: lose and you are out. The fastest format, but half the field is done after one match.

A deadline and a trophy: the classic bracket for when “we need a champion by four o'clock” matters more than match count.

Any entrant count, singles or fixed pairs — byes fill the first round where the numbers don't reach a full bracket. The quickest route to a single winner: 16 players is done in 4 rounds.

How Turnale runs it
  • Seeding is random or level-balanced, as you choose; an optional 3rd-place match gives the semifinal losers one more game.
  • Walkovers and retirements are recorded as exactly that, and the games people actually played still count towards the standings.

How you win: Win and advance; lose and you're out — until one name is left.

Knockout for 12 with a 3rd-place match, seeded by level.

Americano vs mexicano

  • Same courts, same scoring, different matchmaking. An americano plans the whole evening up front for maximum variety — who you meet doesn't depend on how you're doing.
  • Each new round is paired from the live standings the moment the previous one finishes: 1st & 4th against 2nd & 3rd within each group of four.
  • Pick americano when the evening is about mixing; pick mexicano when the field is uneven and you want every court playing a close match by round three.

How the draw stays fair

  • Partners rotate every round, opponents spread across the field, and repeats happen only when the numbers force them.
  • Nobody sits out twice before everyone has sat out once.
  • Levels are optional and any scale works; rate only the players you're sure about — anyone unrated counts as an average player, never the weakest.
  • When the list has genders, both teams in a match are built alike wherever the field allows — a mixed pair against a mixed pair — and the draw reports how many matches can be even rather than shuffling people to hide it.

Honest scores

  • Walkovers and retirements are recorded as exactly that, and the games people actually played still count towards the standings.
  • Every match plays out the same fixed number of points — 21 unless you choose otherwise — and both sides' points count towards the standings.
  • A walkover never needs an invented 6-0, and a retirement is never disguised as a completed match — the evening's mishaps are first-class results, not data-entry problems.

Not sure which to run?

You don't have to pick. Tell Turnale how many players and courts you have and when you need to finish, and it suggests the formats that fit — with the round count and the time math already done.

Start a tournament →Use your own assistant →

King of the court, ladders and team leagues aren't in Turnale yet — if your club wants one, tell your assistant and it can file the request.

See the whole product on the front page, watch a full evening in the guided demo, or read how to run a tournament.